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OpenGL ES 3.2 API Reference Guide

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This is the official reference guide for OpenGL ES 3.2 from the Khronos Group, which is the organization which maintains the standard. OpenGL ES (Open Graphics Library for Embedded Systems) is a software interface to graphics hardware. The interface consists of a set of procedures and functions that allow a programmer to specify the objects and operations involved in producing high-quality graphical images, specifically color images of three-dimensional objects.

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Khronos Group

Paperback

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